Wednesday 19 December 2007

Sculpting Digital Characters - Week 03: Hands and Hooves

Another passover to get the form right. I reduced the mass of the body and bulked up the legs to give correct the anatomy, The last post shows how the upper form was growing too big as I worked on it.

Next I need to 'retopologize' the model. I'll talk about this in the next post.



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