Sunday 25 May 2008

All Work and No Play...

I have been lying low recently.


For the last couple of years I have worked hard. My full time studio manager position ate most hours from the day and two house moves and a part time Illustration MA stole every other second. Any spare time I had I devoted to learning new skills and after the learning curve of ZBrush I needed to put my feet up for a while. To keep a balanced life and keep my partner content; a little R&R was on the cards.


Since going Freelance at the start of this year, my main client went into administration. The fear of having to 'get a job' made me assess where I was and where I wanted to head. Luckily the work has kept coming in steady but Freelancing felt more like Freewheeling. I had to get back in charge of my destiny.

Lately I have been looking into starting my own limited company. Client work being the bread and butter untill I can launch my own product/brand. So I have not progressed the digital sculpting for a couple of months. Writing Business plans, attending Business advisory meetings, searching for funds, Designing business cards and the layout of my own website has kept me busy and there is still a mountain of tasks to get through before I can turn my full attention to developing my own product.
The hardest thing of all these tasks has been choosing a business and website name.



I have also begun to strip the 70 year old wallapaper (and the other myriad of layers) from my studio room so I can finally create a working environment suited to my needs.

So please accept my humble apologies for the lack of activity here, I'll be back on track soon. The next project I will document here may be a traditional sculpting tutorial.




Oh... when I finally launch my own website, this blog will be re-housed on the site, the deadline for publishing my website is currently September. I have posted a first draft of the web layout below - please ignore the wordage on the site, it is only included for layout purpose only.