Thursday 17 January 2008

Sculpting Digital Characters - Week 04: RETOP (detail)

Here you can see the new mesh, five spans per joint for smooth deformation later on when posing the character. You can also see that the Minotroll has no eyes, teeth horns etc. Which all will be added as sub-tools soon.

The detail level yet to apply is making me feel excited; Deep wrinkles, fine creases, scars and skin pores will be added to the model in the HD sculpt. Now that I'm past the re-creation of the mesh there should be a lot of fun doing this next passover. :)

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