Here is the first passover with the sculpting brushes in ZBrush. I spent maybe 3 or 4 hours on this over two days before my wacom tablet drivers decided to die... so I'm posting this before I update and reboot...
3.293 million active points.
Once all the symetrical sculpting is complete I plan to repose the creature, give it some asymmetric quality and perhaps accesories.
The components such as eyes, teeth, garments, belts/buckles and armour will all be modelled seperately and added as subtools.
Sunday, 21 October 2007
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